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Steam Client for Slackware updated to 1.0.0.76

A few weeks ago, Valve‘s official Linux binaries for its steamclient got an update. The 1.0.0.76 version is built using an updated Steam client: Client timestamp 1676336721 (2023-02-14) Steam Runtime version 0.20221019.0 The steamclient package which I create from this release tarball is meant to bootstrap the installation of Valve’s Steam gaming platform on your […]

Steam client update, also fresh Wine, QEMU, MinGW-w64

It was already a while ago that I refreshed my ‘steamclient‘ package for Slackware. The steamclient package is meant to bootstrap the installation of Valve’s Steam gaming platform on your Slackware computer. The package installs a couple of scripts and a 32-bit Linux runtime based on Ubuntu. When you first start ‘steam’ from the menu […]

LibreOffice 5.0.3 and new steamclient

Two weeks ago, a new version of LibreOffice 5 became available. On their blog the Document Foundation mentioned that apart from version 5.0.3 there has been a (final?) release in the 4.x series: 4.4.6 sources were made available as well. I will find time to compile 4.4.6 for Slackware 14.1 soon, since there are security fixes too, but […]

SteamOS is out – based on Debian, not Ubuntu

The release of SteamOS was right on time, as promised by Valve. SteamOS is an Operating System designed to play your (Steam) games on a TV. The accompanying “Steam Box“, which will be running the SteamOS and which is supposed to be a hardware platform as open as the Operating System designed for it, is still […]

SteamOS coming to your living room

Today, Valve Software has announced their next move in bringing the Steam content delivery (read: gaming) platform to the masses. The developer is going to wrap Steam into its own in-house developed Linux Operating System! The SteamOS is meant to be installed onto living room devices (your TV, multimedia streaming box, and probably onto a […]

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