Archive for the tag "valve"
Just a saturday afternoon post… I intended to write about these updates earlier, but I had a very busy work week which did not leave room for Slackware PR. Now that my two-week holiday has started, I have my hands free to work on software updates, my ARM port (which is again threatening to shrivel […]
Almost two years ago I wrote an article about how the Open Source ecosystem can interact with commercial game developers. I decided it was time to write an addendum to that post. Why? Last month, Valve Software finally revealed that they are in the final stages of porting their Steam client to Linux, news that […]