Archive for the tag "doom"
How opensource works for commercial game developers
The alienĀ preaches… about open source. A typical example of an industry where people tend to “sit” on their intellectual property (IP) is game development. If you have a fantastic game concept and built a real good engine around it, it will potentially generate a lot of money for you and your publisher, as long [...]
Posted: 24 November, 2009 in Games, Software.
Tags: apple, doom, idsoftware, iphone, opensource, wolfenstein
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